POE 3.3 Builds For Fast,Cheap and Great DPS with Sunder Zerker

mulegendzen Date: Aug/11/18 09:25:02 Views: 2327

It feels like the perspective on Berserkers after the 3.2 changes have been fairly down. The ascendancy might not enable super unique play styles, but if you are looking for an extremely SOLID & FUN melee experience in POE give Zerker a try. The play style is active and requires management of flasks (piano), and abilities. 

Berserker as an ascendancy fundamentally exchanges defense for increases in the offense. So we need to round out our character in other ways. 

My intention for this build was an SSF viable, Safe and Fast mapper so push ladder weekend warrior style.

Dying at higher levels sets you back significantly, so the character to have a nice balance. A choice of movement skills allows you to suit the playstyle to whatever type of maps you prefer, be they indoor or outdoor. The build is also extremely flexible with gear and you really feel each upgrade.

With good gear, I'm sure the build can kill guardians and shaper but sunder is more of a clearing skill so it will feel bad.

POE 3.3 Builds For Fast,Cheap and Great DPS with Sunder Zerker


Pros and Cons





Ascendancy, Bandits, Pantheon

Skill Tree Explanation

Gems and Link

Leveling Guide


Pob Link and Skill Tree




Pros and Cons:

+ Easy Damage Scaling


+ Feels Smooth to Play

+ SSF Friendly

+ Cheap to Gear

+ No League Specific Uniques Required!

- Unable to Run Reflect Maps & No Regen mods

- Less Recovery is Annoying





Pop blood rage (once is all you need), piano your flasks, Leap Slam into a pack and go apeshit. 

Use your warcry to heal yourself and keep up endurance charges when needed. The warcry setup also gives a nice healing effect for 3 seconds. When you encounter a particularly tanky rare or dangerous situation use your Vaal Grace and throw down a totem. The Vaal Grace lasts 10 seconds so it has a very high uptime in general.





Blind is one of the most broken mechanics in the game.

The combination of: 

Blind on Hit

Vaal Grace Setup


These really are the core of the build. Everything else is flexible. 

Mobs will have a pretty tough time hitting us in the first place. 

If they do we have 10k Armour, 27% Flat Phy's mitigation, Fortify and Arctic Armour to help cut dmg from our large health pool





With a Marble Amulet and tree alone we can sustain 50 rage stacks. To sustain 50 stacks + Blood Rage we also need the 2% boot to enchant and a stone golem. I usually skip over the stone golem since it is more a pain to upkeep.






-Some Cheap Flasks

-Blind on Hit Jewel

-Vaal Grace





Aspect of Carnage -> Crave the Slaughter -> Rite of Ruin -> War-Bringer

Bandits: Kill All


Soul of Lunaris & Soul of Tukohama

--Provides a flat % of Phy's mitigation and % Regen




Skill Tree Explanation:

Resolute Technique - We are not scaling crit, so RT is the only way to go. It allows for more budget-friendly build options.

Druidic Rite | Primal Spirit - Flasks are incredibly powerful. Much of our defense comes from flasks. These two nodes make flask management more comfortable. 

Dervish | Weapon Artistry | Aspect of the Panther - Solid DPS nodes and give great block chance while dual wielding. 

Sanctity | Combat Stamina | Warrior’s Blood | Master of the Arena | Heart of Oak | Golem’s Blood - The build has 10% degen when labs points are specced. These nodes help cover a significant portion of the life loss. 

All other nodes enhance our Damage, Attack Speed, and Life.




Gems and Link:

Main DPS Setup:

Sunder->Maim->Melee Physical Damage->Multistrike->Ruthless->Concentrated Effect

--If you are on a 5 link feel free to drop Ruthless or Conc depending if you have the required INT.


Vaal Grace Setup

Vaal Grace->Faster Casting->Increased Duration

--Lowering the cast speed makes using Vaal Grace feel way better. Use it when hopping into a big group of dangerous mobs or bosses.


Utility Setup

Blood Rage->Enduring Cry->Blood Magic->Increased Duration


CWDT Setup

CWDT->Enfeeble->Immortal Call

--I leveled up the CWDT to the point where is procs at 1.5k hp. This allows us to keep our endurance charges more often vs little pokes to our health pool. If you have less life, keep it at a lower lvl.


Mobility Setup

Leap Slam(Whirling Blades)->Fortify->Faster Attacks->(Blood Magic OR Endurance Charge on Melee Stun)

--The Endurance charge on melee stun is a nice QOL gem to help keep up your charges.

--You will always be able to leap slam around, if you are using a Sword/Claw in the offhand you will be able to use whirling blades. Personal Preference, but the choice is nice.

If you don't have a Soul Taker you will need to use Blood Magic on your movement skill.


Aura Setup & Other

Hatred - Gives us a ton of added cold damage

Herald of Ash - Mostly used for the overkill proc. This helps significantly with straggler cleanup

Arctic Armour - Helps offset the increased Physical damage taken

Ancestral Warchief / Ancestral Protector - We don't support them with gems so it is personal preference. Damage vs Speed. (I love the sound of high AS sunder)

Stone Golem - I hate casting golems, its needs blood magic attached so I don't really use it. If you want to lvl up your CWDT to 20 you can attach the golem to that setup.




Leveling Guide:

Make an extra Duelist

- Grab all gear to sell for wisdom

- Check for Movespeed boots

- Grab Molten strike from quest


Level 1

-Check for Movespeed boots

+Cleave, 2 iron rings, rustic sash

+Chance to bleed gem 

+Get quicksilver flask - Post Quest


Level 4 

+Protector + Ruthless --- Before Brutus

-Pickup weapon swaps to lvl support gems


Level 8

+Added Fire --- After Brutus


Level 12

+Sunder + Leap Slam


Level 16

+Herald of Ash + Melee Phys + Conc Effect + Faster Attacks --- After Chamber of Sins & Weaver

+Blood Rage --- Upon entering Vaal Ruins 


Level 24

+Hatred --- Post Tolmans corpse


Level 28

+Warchief --- Post General Gravicius

+Blood Magic + (Fortify) --- Library 


Level 34

+Stone Golem --- Post Voll


Level 38

+Multistrike + Brutality--- Post Malachai 


Cruise to Blood Aqueduct



Sunder -> Onslaught -> Chance to Bleed 

Sunder -> Onslaught (Faster Attacks) -> Chance to Bleed -> Melee Phys

Leap Slam -> Faster Attacks -> Blood Magic -> Fortify

Warchief -> Faster Attacks -> Brutality or Melee Phys



Get a Stibnite OR Granite ASAP




3.3 Zerker - T14 - StatStick LeapSlam




Pob Link:https://pastebin.com/3TJrLQgx

Skill Tree:https://tinyurl.com/ya7t9ss4


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